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It works. Now it has to ship.
DualOS moves live Windows application windows onto a Mac desktop, with a median latency under 10 ms on the machines it runs on. That part works. What's left is what turns a prototype into something people can install — broader GPU support, mixed-DPI handling, driver signing, and the reliability that only shows up on other people's hardware.
Open problems
Which part would you take?
If that's the work you do, tell me which part you'd take.
I read every one of these. You'll get an answer within a week, yes or no.